pub fn ontouchmove<__Marker>( _f: impl SuperInto<Callback<Event<TouchData>>, __Marker> ) -> Attribute
The touchmove event fires when the user is touching over an element.
touchmove
Event Data: TouchData
TouchData
fn app() -> Element { rsx!( rect { width: "100", height: "100", background: "red", ontouchmove: |_| println!("Touching!") } ) }