Struct freya::prelude::SuspenseContext
pub struct SuspenseContext { /* private fields */ }
Expand description
A context with information about suspended components
Implementations§
§impl SuspenseContext
impl SuspenseContext
pub fn under_suspense_boundary<O>(
&self,
runtime: &Runtime,
f: impl FnOnce() -> O
) -> O
pub fn under_suspense_boundary<O>( &self, runtime: &Runtime, f: impl FnOnce() -> O ) -> O
Run a closure under a suspense boundary
pub fn in_suspense_placeholder<O>(
&self,
runtime: &Runtime,
f: impl FnOnce() -> O
) -> O
pub fn in_suspense_placeholder<O>( &self, runtime: &Runtime, f: impl FnOnce() -> O ) -> O
Run a closure under a suspense placeholder
pub fn downcast_suspense_boundary_from_scope(
runtime: &Runtime,
scope_id: ScopeId
) -> Option<SuspenseContext>
pub fn downcast_suspense_boundary_from_scope( runtime: &Runtime, scope_id: ScopeId ) -> Option<SuspenseContext>
Try to get a suspense boundary from a scope id
§impl SuspenseContext
impl SuspenseContext
pub fn suspended_nodes(&self) -> Option<VNode>
pub fn suspended_nodes(&self) -> Option<VNode>
Get the suspense boundary’s suspended nodes
pub fn freeze(&self)
pub fn freeze(&self)
Resolve the suspense boundary on the server and freeze it to prevent future reruns of any child nodes of the suspense boundary
pub fn has_suspended_tasks(&self) -> bool
pub fn has_suspended_tasks(&self) -> bool
Check if there are any suspended tasks
pub fn is_suspended(&self) -> bool
pub fn is_suspended(&self) -> bool
Check if the suspense boundary is currently rendered as suspended
pub fn suspended_futures(&self) -> Ref<'_, [SuspendedFuture]>
pub fn suspended_futures(&self) -> Ref<'_, [SuspendedFuture]>
Get all suspended tasks
pub fn suspense_placeholder(&self) -> Option<Result<VNode, RenderError>>
pub fn suspense_placeholder(&self) -> Option<Result<VNode, RenderError>>
Get the first suspended task with a loading placeholder
Trait Implementations§
§impl Clone for SuspenseContext
impl Clone for SuspenseContext
§fn clone(&self) -> SuspenseContext
fn clone(&self) -> SuspenseContext
Returns a copy of the value. Read more
1.0.0 · source§fn clone_from(&mut self, source: &Self)
fn clone_from(&mut self, source: &Self)
Performs copy-assignment from
source
. Read more§impl Debug for SuspenseContext
impl Debug for SuspenseContext
§impl PartialEq for SuspenseContext
impl PartialEq for SuspenseContext
§fn eq(&self, other: &SuspenseContext) -> bool
fn eq(&self, other: &SuspenseContext) -> bool
This method tests for
self
and other
values to be equal, and is used
by ==
.Auto Trait Implementations§
impl Freeze for SuspenseContext
impl !RefUnwindSafe for SuspenseContext
impl !Send for SuspenseContext
impl !Sync for SuspenseContext
impl Unpin for SuspenseContext
impl !UnwindSafe for SuspenseContext
Blanket Implementations§
source§impl<T> BorrowMut<T> for Twhere
T: ?Sized,
impl<T> BorrowMut<T> for Twhere
T: ?Sized,
source§fn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
Mutably borrows from an owned value. Read more
§impl<T> Downcast for Twhere
T: Any,
impl<T> Downcast for Twhere
T: Any,
§fn into_any(self: Box<T>) -> Box<dyn Any>
fn into_any(self: Box<T>) -> Box<dyn Any>
Convert
Box<dyn Trait>
(where Trait: Downcast
) to Box<dyn Any>
. Box<dyn Any>
can
then be further downcast
into Box<ConcreteType>
where ConcreteType
implements Trait
.§fn into_any_rc(self: Rc<T>) -> Rc<dyn Any>
fn into_any_rc(self: Rc<T>) -> Rc<dyn Any>
Convert
Rc<Trait>
(where Trait: Downcast
) to Rc<Any>
. Rc<Any>
can then be
further downcast
into Rc<ConcreteType>
where ConcreteType
implements Trait
.§fn as_any(&self) -> &(dyn Any + 'static)
fn as_any(&self) -> &(dyn Any + 'static)
Convert
&Trait
(where Trait: Downcast
) to &Any
. This is needed since Rust cannot
generate &Any
’s vtable from &Trait
’s.§fn as_any_mut(&mut self) -> &mut (dyn Any + 'static)
fn as_any_mut(&mut self) -> &mut (dyn Any + 'static)
Convert
&mut Trait
(where Trait: Downcast
) to &Any
. This is needed since Rust cannot
generate &mut Any
’s vtable from &mut Trait
’s.§impl<T> Instrument for T
impl<T> Instrument for T
§fn instrument(self, span: Span) -> Instrumented<Self>
fn instrument(self, span: Span) -> Instrumented<Self>
§fn in_current_span(self) -> Instrumented<Self>
fn in_current_span(self) -> Instrumented<Self>
source§impl<T> IntoEither for T
impl<T> IntoEither for T
source§fn into_either(self, into_left: bool) -> Either<Self, Self>
fn into_either(self, into_left: bool) -> Either<Self, Self>
Converts
self
into a Left
variant of Either<Self, Self>
if into_left
is true
.
Converts self
into a Right
variant of Either<Self, Self>
otherwise. Read moresource§fn into_either_with<F>(self, into_left: F) -> Either<Self, Self>
fn into_either_with<F>(self, into_left: F) -> Either<Self, Self>
Converts
self
into a Left
variant of Either<Self, Self>
if into_left(&self)
returns true
.
Converts self
into a Right
variant of Either<Self, Self>
otherwise. Read more§impl<T> Pointable for T
impl<T> Pointable for T
§impl<T, O> SuperFrom<T> for Owhere
O: From<T>,
impl<T, O> SuperFrom<T> for Owhere
O: From<T>,
§fn super_from(input: T) -> O
fn super_from(input: T) -> O
Convert from a type to another type.
§impl<T, O, M> SuperInto<O, M> for Twhere
O: SuperFrom<T, M>,
impl<T, O, M> SuperInto<O, M> for Twhere
O: SuperFrom<T, M>,
§fn super_into(self) -> O
fn super_into(self) -> O
Convert from a type to another type.